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Queetsh - 192kHz Squeaks and Scrapes

Queetsh – 192kHz Squeaks and Scrapes

$ 42.00

Specifications: 633 Files – 633 Sounds – 516 MB – up to 192kHz – 24Bit
 

DIVE INTO DISSONANCE

I went there, so you don’t have to. The nerv wrecking sounds of a fork scraped across a plate, the annoying scratches of fingernails on a coated pot are as well part of this library as many similar and sometimes less unpleasant sounds.
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The major part of this library has been recorded in 192kHz with Earthworks QTC 50 microphones. Frequencies up to over 90 kHz are captured with plenty of the noises and allow for decent pitch and bend fun. Plastic, wood, metal, glass, porcelaine, syntetic leather and rubber has been used to perform squeaks, screeches, squeals, creaks, groans and scratches. Each material has been dragged and rubbed against each other in different speed and with varying pressure to make sure to get multiple variations of each sound.
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This versatile library is a rich resource and a starting point for creature sound design, iron weapon action, robotic and machine movements and many more. Also great for music production – check the demo. Anything that should make the audience goose bumps or sound old an tortured will profit from “QUEETSH”. Caution: some sounds might be considered unpleasent / annoying.  
   Files: 633
   Sounds: 633
   Size: 516 MB
   Format: up to 192kHz/24Bit, Mono + Stereo-Wav
   Metadata:
   Product Type: Download
Picture of About Sound of Essen

About Sound of Essen

Sound of Essen is a project by Nils Mosh, a field recordist, a sound artist and designer from Essen, Germany. In his works, he explores the spirit of sound from various locations. He always listens to the places in their social context and examines them for the interaction between nature and human-made influences. And in between, he simply opts out of the world and falls in love with the sound of the resonances of a handrail or the delicate chirping of a water beetle. In 2017 his recording „Das Team“ won 2nd price at the international radio award "60 seconds" in Canada. Besides recording in the territory of the wolf GW954f from 2019-2022 for the release „Of wolves and people“ (Gruenrekorder 214) with Melissa Pons, he presented sound art work at festivals like Tonwelten Festival (2023), Blaues Rauschen Festival (2023) or Weimarer Sommer (2018). He collaborated with dance & perfomance artists for performances in Montreal, Tel Aviv and across Germany. He also lectures about field recording at the universities in Darmstadt & Duesseldorf. Besides his sound art & field recording work, he also runs the blog Sound of Essen and sells sound effects for games & movies. His focus is on local sounds, which he explores with his deep knowledge of these specific sounds and which are sometimes hard to get in other places of the world. His libraries range from local animals to unique aircrafts and farming machines.

Picture of Sound of Essen

Sound of Essen

Sound of Essen is a project by Nils Mosh, a field recordist, a sound artist and designer from Essen, Germany. In his works, he explores the spirit of sound from various locations. He always listens to the places in their social context and examines them for the interaction between nature and human-made influences. And in between, he simply opts out of the world and falls in love with the sound of the resonances of a handrail or the delicate chirping of a water beetle. In 2017 his recording „Das Team“ won 2nd price at the international radio award "60 seconds" in Canada. Besides recording in the territory of the wolf GW954f from 2019-2022 for the release „Of wolves and people“ (Gruenrekorder 214) with Melissa Pons, he presented sound art work at festivals like Tonwelten Festival (2023), Blaues Rauschen Festival (2023) or Weimarer Sommer (2018). He collaborated with dance & perfomance artists for performances in Montreal, Tel Aviv and across Germany. He also lectures about field recording at the universities in Darmstadt & Duesseldorf. Besides his sound art & field recording work, he also runs the blog Sound of Essen and sells sound effects for games & movies. His focus is on local sounds, which he explores with his deep knowledge of these specific sounds and which are sometimes hard to get in other places of the world. His libraries range from local animals to unique aircrafts and farming machines.

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